Archive | Animation RSS feed for this archive

3d Studio Max, Maya, Poser, Pixar, PDI, etc

Frozen in Porcelain

About 3 weeks ago, I handed in my 3D character Carl Fredricksen from “Up”. I didn’t expect 3ds Max to stick with me, I thought I would leave 3D modeling behind, but the prospect of importing other characters I knew, characters/avatars from WoW, and deconstructing them, seeing them in a new light, meant that I’m […]

Continue Reading
A white or "porcelain" untextured, but 3D modeled, avatar character by Ironyca

Making a 3D Game Character Myself

Originally posted on Traveling the Multiverse:
This is what I’ve been doing in the past month of inactivity here on the blog: If this guy seems familiar to you, it’s because I tried to recreate Carl Fredricksen from “Up”. I know this is not stunning work, it’s my first time working with 3ds Max, so…

Continue Reading